AI Insights · Timothy · July 2024
Top 5 Play Pass Games on iOS in Mexico Q2 2024
In Q2 2024, the top Play Pass games on iOS in Mexico showcased varying trends in downloads, revenue, and weekly active users, with some apps experiencing notable growth.
Performance of Top 5 Play Pass Games on iOS in Mexico for Q2 2024
The second quarter of 2024 saw interesting trends for the top Play Pass games on iOS in Mexico. Data from Sensor Tower reveals how these games performed in terms of downloads, revenue, and weekly active users.
Beach Buggy Racing
Revenue: The game experienced a steady increase in weekly revenue, climbing from around $230 in early April to approximately $449 by the end of May. The revenue saw minor fluctuations but generally trended upwards.
Downloads: Downloads remained relatively stable, fluctuating between 4.2K and 5.2K throughout the quarter. The highest download count was 4.9K in the final week of June.
Weekly Active Users: Weekly active users showed a slight decline from 31.6K to 30.2K in April but recovered to 31K by the end of June.
Sudoku.com - Number Games
Revenue: Revenue varied throughout the quarter, peaking at $157 in early June and ending at $108 in the final week of the period.
Downloads: Downloads saw a notable increase towards the end of the quarter, reaching a peak of 6.1K in the last week of June, up from a low of 2.9K in late May.
Weekly Active Users: The app maintained a strong user base, starting at 97.1K and peaking at 103.7K in the final week of June.
Pixel Art - Color by Number
Revenue: Revenue showed considerable fluctuation, with a high of $929 in early April and a low of $463 in mid-June.
Downloads: Downloads were initially low, with a significant dip to 2.3K in mid-April, but saw a resurgence to 5.2K by mid-June.
Weekly Active Users: Active users declined from around 49.4K in early April to 29.4K mid-quarter, but recovered to 41.1K by the end of June.
Hungry Shark Evolution
Revenue: Revenue decreased from $1.2K in early April to $582 by the end of June, with some fluctuations in between.
Downloads: Downloads varied, peaking at 7.5K mid-April before stabilizing around 2.8K to 3.6K towards the end of the quarter.
Weekly Active Users: Active users showed a peak of 28.9K in mid-April but dropped to around 16.4K by the end of June.
Jigsaw Puzzles - Puzzle Games
Revenue: Revenue remained relatively low and stable, hovering around $18 to $45 throughout the quarter.
Downloads: Downloads increased towards the end of the quarter, from around 1.4K in early April to 2.8K in the final week of June.
Weekly Active Users: Active users grew steadily from 11K in early April to 12.9K by the end of June.
For more detailed insights and a comprehensive analysis of app performance, visit Sensor Tower.